SnapshotSignals
object SnapshotSignals
Properties
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This signal is emitted when saving or loading a game, whenever a conflict occurs.
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This signal is emitted when calling the com.jacobibanez.plugin.android.godotplaygameservices.GodotAndroidPlugin.loadGame method or after selecting a saved game in the window opened by the com.jacobibanez.plugin.android.godotplaygameservices.GodotAndroidPlugin.showSavedGames method.
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This signal is emitted when calling the com.jacobibanez.plugin.android.godotplaygameservices.GodotAndroidPlugin.saveGame method.
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This signal is emitted when calling the com.jacobibanez.plugin.android.godotplaygameservices.GodotAndroidPlugin.loadSnapshots method.